
VR Exhibition
Interaction Design
Animation

An Overview
Research
Ideation
Prototype
The Concept
I explored how VR can transform exhibitions by using spatial storytelling, controlled lighting, and immersive mood design to create a curated virtual environment that deepens engagement beyond traditional VR experiences.
Problem Statement
Traditional VR exhibitions often mimic games or physical galleries, ignoring curatorial intent, user comfort, and spatial storytelling. This leads to overwhelming, inconsistent experiences. The core issue is the lack of user-centered, atmosphere-driven frameworks that treat VR as its own medium.
Why VR

My Process





Layout and Ideation


Exhibit of Corals

